I've been playing with this idea to build an estimation of chess cheating likelihood from an exported chess game (PGN format). The main thing I've developed so far is a way of estimating the complexity of each position. The intuition is that matching an engine's top moves in difficult positions is much more informative than doing so when there's an obvious best move. The detector currently combin…
I've been playing with this idea to build an estimation of chess cheating likelihood from an exported chess game (PGN format). The main thing I've developed so far is a way of estimating the complexity of each position. The intuition is that matching an engine's top moves in difficult positions is much more informative than doing so when there's an obvious best move. The detector currently combin….